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2016年05月02日

Photo Contest

After a long interval, attended a photo contest, but was beside the point. It was sponsored by a Bike maker ant the theme was motorcycle, so it might be too small. My photo-contest result in SL so far is four-win, three-loss. In RL it was two-win, zero-loss, so I was a bit confident...




It was simply used the old photo taken at Blake Sea, replacing a boat with a bike. I should have taken some pictures newly for the purpose but anyway the theme was not bike. The pictures of current Pripyat after the tragedy of Chernobyl in the previous article was also a composite. Modifying pictures is only thing I can do. If you are interested in, please see the article below.
Composite;http://temitemi.slmame.com/e1423698.html  




  

Posted by Temi Oyen at 06:05Comments(0)Photo techniques

2016年04月09日

Cool Wallpaper

It is popular to set wall papers around SL house, but I think this one is the best of them. Kanzakiasuka made a nice sky-stage using this.




It is an article sold as Virtual Reality Room that includes more than one hundred different scenes sold separately. Today there are many realistic beautiful 3D sceneries but a good point of wall paper is it can be changed to new ones anytime.




Although this is a wall paper, it covers left/right and up/down all six surfaces around you without noticeable seams. If the stage is transparent, the ground surface will be continued seamlessly. The stage of the top picture was made transpalent using photoshop. It was possible to shoot your favorite sceneries for this using a special kit.




The largest one covers an area of 110m to 110m and it is possible to walk around or build houses inside. The options of the scenery covers forest, lake, desert, cityscape, everything. I bought a middle one but it was too large for my land, and changed to a smaller one but still it required some margin to the SIM boarder. So I have been waiting for a chance to use them, but the shop had been closed. Kanzakiasuka kindly let me put it on his land.




Aside from this, Temi’s Gallery is exhibiting pictures of CPR on the second floor until end of April. Please drop in.
Temi’s Gallery: http://maps.secondlife.com/secondlife/Publius/12/39/22 




  

Posted by Temi Oyen at 06:05Comments(0)Photo techniques

2014年09月01日

Photo contest

Applied for a photo contest first time in ages, and got a prize! The requirements were, square, no theme, no editing, and no trimming, but there was a clue that it might be good to make some twist.
  Title: Gray relation:
  “Had we better do over?”
  ”mmm… Let us stay in gray for a while”
The shooting site was an art by Wizard Gynoid at LEA full-SIM art introduced in the following article.
LEA1: http://temisirbu.slmame.com/e1460098.html




Since it was only one for account, this one is not submitted. “Wait and wait but I cannot be out of gray”. Actually there was a person who tried to re-log by watching my avatar. I would like to participate in a fancy dress contest to see how judges react.




The all applicants and winners. The site is here.
Kanata Company: http://maps.secondlife.com/secondlife/Yurakucho/227/65/1411

  

Posted by Temi Oyen at 06:05Comments(0)Photo techniques

2014年02月21日

Inky black

The theme of Baba dance party last week was ‘black’.




Black suits are shown off on the floor with various color patterns. Every one brought in somewhat black outfit respectively.




But the cloth blended in with the floor with black color. The cool guy on the right is Tomoyan.




My outfit was completely black but normal black clothing reveals it original shape with light. The person who was brought out his habitual cloth under fireworks was Xpyoda.




I made everything inky black including hair and eyeballs. The left is ‘red’ that will be the theme tomorrow 22nd. The right is with color of gray bug. It is interesting to see someone who thought this could be read error and was going to re-log. It is possible to put any desirable color or texture if you use editable cloth or skin. Please join the party at Baba on Saturday with red and dance theme but not redundance.
Baba Meeting Area: http://slurl.com/secondlife/Dromio/235/40/26




The figures in this picture are all reading lag except me. Normally the reading finishes within a short time, so it is hard to take SSs and there was no time for selecting camera angle. In many cases only a part of avatar remains gray.

  

Posted by Temi Oyen at 06:05Comments(0)Photo techniques

2014年02月15日

Omotenashi

The theme of Baba dance party last time was related to the Olympic opening, “Omotenashi”. In Japanese, that means ‘hospitality’ but also sounds like ‘no front face’. I was dancing with this style but sad to say nobody noticed it for a while.




Back of my head is formed flat in order not to interfere hair, so I covered it with a mask and sunglasses. There is another way to put additional head. Please do not say that there is not so much difference since breasts are small.




The party theme will be announced on the day, so there are all sorts of costumes. Everyone guessed that Xpyoda will come with ‘Kaonashi’, a character in the movie, Spirited Away. There were formal suits, cash monster, or other meaningless strange characters. There will be another theme today at Baba. Please feel free to drop in with any style.
Baba meeting area: http://slurl.com/secondlife/Dromio/235/40/26 

  

Posted by Temi Oyen at 06:05Comments(0)Photo techniques

2014年02月12日

Upsidedown

Kazumi gave me a HUD, GravityWalk.




The picture above was flipped vertically. Actual situation is the below. Avatar stands on ceiling as if gravity was reversed.




Actually the gravity was not changed but the avatar was floated with an inverted pose. So flexible skirt becomes like this and it is impossible to dance or do different poses. It could be possible to adjust gravity for prims of skirt? The gravity does not work on hair and breast. It is inconvenient to shoot pictures.




Combination with reflections. There is neither composition nor modification in this picture. Can you guess how I took this? I reported that shadows are not included in the mirror image, but I found that also lamps are not reflected. This HUD is transferable, so if you were interested in, please call me.

  

Posted by Temi Oyen at 06:05Comments(0)Photo techniques

2014年02月09日

Reflections 5

Made the water at Venice reflective.
Venice: http://slurl.com/secondlife/Yumix%20Prada/152/165/21




Now Venice is in the season of Aqua Alta. The St. Mark’s Square is covered with water. How to make the reflection, please see the old article.
Reflections 2: http://temisirbu.slmame.com/e1410350.html 




The water is just enough to wet my feet, so I can walk freely, with strange feeling like walking in the air. Pictures in SL tend to look wider on top side due to view point, reflected image looks more natural than real one.




Arcade covered with water. Since shadows are not shown in the reflected image, I used no-shadow setting here. To change shadow, go to Avatar→Preference→Graphics, then select desirable setting in the ‘Shadow’, and ‘Apply’.

  

Posted by Temi Oyen at 06:05Comments(0)Photo techniques

2014年02月06日

Boat in the air

In a different form, made the water completely transparent. This scene can be seen in RL.
Boat in the air: http://matome.naver.jp/odai/2133447308165986401




It is easier to erase water than to make mirror, Ctl+Alt+Shift+7. It toggles back and forth. This may be for editing under sea terrine but also good to watch bed of the sea. The below is over the undersea park at Kazumi’s home. This effect does not work when entering in the water.




REZ point at Waypoint Yacht Club. Interesting to see the bottom of the Blake Sea. It seems that the motor boat is flying in the air.




This is an island on the north side of Nautilus continent, where we used as a goal of ocean sailing at Trenza Yacht Club.




With the water erased, it looks as if an oasis in a desert. Beautiful coral reef can be seen in the bay. This island was prepared by Linden as a public REZ zone that is suitable for a base of ocean sailing, and also for a date spot.
Island: http://slurl.com/secondlife/Kenosaki/147/186/22
Related article: http://slurl.com/secondlife/Kenosaki/147/186/22


  

Posted by Temi Oyen at 06:05Comments(0)Photo techniques

2014年02月03日

Reflections 4

Made the mirror at Trenza Yacht Club on a practice day.




It is interesting that the image seems clearer than the real one. It reminds me of the exercising bar at my school where I dangled upside down to see different scenery.




The familiar training course but it is refreshing change. Though the time was terrible since I was taking pictures

  

Posted by Temi Oyen at 06:05Comments(0)Photo techniques

2014年01月31日

Reflections 3

It is fun to be able to shoot water reflections, so I tried various settings. This is ‘mirror’ that I introduced last time. I made the image a little too bright and the reflection became clearer than the original.




Adjusted the wavelet size from zero to make it a bit realistic. Incidentally there was no cloud. It seems that the sky color was reflected on the water. I had better adjust the water color.




This is the default setting that seems to be the most natural. Linden is not bad at all. The adjustment of water surface might be considered as one of special effects. But I have not been able to master so many adjustments. I envy Yana and Mizuki for utilizing various settings effectively.

  

Posted by Temi Oyen at 06:05Comments(0)Photo techniques