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2013年06月30日

SL10B

A memorial event for 10th anniversary of SL. As the last year, more than twenty SIMs are used for many presentation booths. I have been expecting that there will be special event for the 10th birthday, but I felt that there are more vacant spaces and in lower gear than the last one. It might be because there are less free gifts than last time where I got more than I could carry. This year I prepared special file in advance, but it was like going out for trick-or-treat with a big bag and ending with very small result…But I got several dozen (^-)




There was a construction using similar material as my gallery. I will consider this when I rebuilt my gallery.




A cornfield using a full SIM. It should have some special meaning, but as a field, there are many nicer ones. A field with repeating same pattern let me feel that this could be a symbol of recession of SL…




The same thing as last year is heaviness. It could be partly because there is more mesh or sculp, but the heaviness of SL seemed not to be improved. While flying, often I became uncontrollable and was kept flying losing hair or a part of chothing in some case. It becomes impossible to change direction but the camera can be moved, so while in the SIMs, I can enjoy sightseeing flight.

  

Posted by Temi Oyen at 06:05Comments(0)Gallery

2013年06月28日

Good bye Venice!

Around the half way mark, there are giant squids who could have escaped from the fisherman’s market. In addition, there were mines on the course making the race a survival game.




There are two squids in the water. They kept quiet normally but jumped up occasionally making obstacles. But there were few boats suffered from them.




The gondola was created by Kaedepan, the creator of the SIM. Also there are gorgeous ones not for the race.




This is when I visited before and took a paid gondola tour. With a guide by hansom gondolier, I took many pictures remembering RL tour, but I forgot to change the picture quality to high and most of them were useless. This really looked alike the RL tour, passing through narrow canals, with the gondolier bending down when coming under a bridge.




At the last of the tour, it became snow and the gondola flew above the canal, passing through the shops at the top of the Ponte de Rialto. It was a cool experience only possible in SL.




Kaedepan demonstrating showcase sailing at the last race. Thank you Kaedepan for the wonderful event, and also I feel grateful for creating and managing this wonderful SIM!




The central canal where the race was held. Ponte de Rialto is at the middle. The St. Marko’s Square is at the top. In RL, I walked from the square to the bridge through a kind of maze referring to a map.




A distant view of the St. Mark’s Square. It is wonderful to depict all of this within a limit of single SIM, which is in no way inferior to the full-SIM art at LEA. Many beautiful photographs of this SIM are presented in the blog by Mizuki and her exhibition.
Mizuki’s Blog: http://mizukichan.slmame.com/

 
  

Posted by Temi Oyen at 06:05Comments(0)Sightseeing

2013年06月26日

Transparent bug

With the new Firestorm viewer, the shape for shoes was destroyed and it became impossible to wear pumps. On inquiry they said, “If these shoes are using inviprims, and you have “Advanced Lighting Model” enabled, then this is expected behavior. Inviprims are not compatible with deferred rendering.” To remove ALM, Avatar→Preference→Graphics→General→Advanced Lighting Model. The left is with check, the right without. With ALM, shadows are shown and skin is cooler…




This change is said to resolve ‘alpha crash’ in which inviprim picks up colors in background. This also eliminates the interesting effect of the transparent avatar made by Fuscha. The left is ALM OFF, the right is ON. I reported before the interesting effect of the avatar that was not simple transparency. Transparent shirts for mesh clothing or alpha channel for yacht sail seem not to be affected. For right now, it may be necessary to check objects with transparent portion in each case.
Transparent avatar: http://temisirbu.slmame.com/e1329024.html  




Saturday Baba dancing was samba on 20th too. Some regulars were in bad shape and not so many attendants. The same members as last week were only Kazumi and me. The SIM was also in bad shape on the day. Dances were not synchronized, many any drops and freezes…




An exposure bug of male version. It should not be the transparent bug since I had made ALM off. The subject person is Hideyoshi appearing on far left in the above picture. I was not sure what he was trying to be since he did not finish. He might have tried to go back to the adult shape but did not make it till the end. On the far right, Kazumi returned from re-log but with nothing on. I rather not took SSs….

  

Posted by Temi Oyen at 06:05Comments(0)Bugs

2013年06月24日

Gondola race

A gondola race was held at Venice as the last festival for the closing SIM, on a canal in front of the St, Marks Square. This is the place where I joined a gondola tour in RL Venice.




It was a time race with five boats at one time. Since the gondola was new someone was not able to set the direction.




This was a festival and there were many guests on a boat, but some boat was overloaded and sunk.




The gondola became a water barge and someone jumped up in a hurry. The gondolier stayed on board to the last feeling responsibility.




The course is to and from the fishers market on the canal through the Ponte di Rialto, on which there are many shops as RL. It was joy to walk from the St. Mark’s Square.




It should be easy if it were possible to set my camera on the boat, but I did not do so since it may affect the race. Fortunately it was not heavy on the day so I was flying camera freely. More pictures are coming in the next article.

  

Posted by Temi Oyen at 06:05Comments(0)Sightseeing

2013年06月21日

UWA 3D Art5

“Family Tree” by Faery Sola. There are many pose balls set. I sat on everyone with Japanese clothing. This kind of cut-and-paste is my line. At my gallery, there are thirty composite pictures including this type. Please visit!
Family Tree: http://slurl.com/secondlife/UWA/25/111/248
Temi’s Gallery: http://slurl.com/secondlife/Dromio/80/236/24
(If you are using Internet Explorer as a browser, you may not be able to TP from the map when you crick the SLURL link. In that case, please use other browser such as Google Chrome, or type in the SIM name and coordinates to your map directly.)




“Reflexion on a Human Mind” by Betty Tureaud. White human shapes are flying toward me.
Reflexion on a Human Mind: http://slurl.com/secondlife/UWA/72/58/248




The figure disappears if standing away, and comes out when approaching.




They are flying toward the avatar position when they start flying, so if I move, the figures fly to the position where I had been. The flying direction changes according to my move like a swinging sprinkler. The ones just ejected are aiming at me. I enjoyed confusing them by running around.




“Windows into Other Rooms” by Takni Miklos. This art also does not appear if no avatar is around. The windows wells up one by one at the center and moves around until it finds its suitable spot to fill in. I was watching for a while to see what the final figure is, but the old ones disappear and it will never be completed.
Windows into Other Rooms: http://slurl.com/secondlife/UWA/136/137/248




“The Journey - Reflections of a SL Artist” by Fae Varriale. The first thing I think about reflection is two mirrors against each other. I was expecting to see a construction like the scene in the movie Inception. Trompe loeil would be another way, but both of them might be too popular for artists. This one has a kind of effect of a trick art. A nesting structure using PC screen is now on exhibition at my gallery. Another advertisement (^-)
The Journey :http://slurl.com/secondlife/UWA/153/99/248



Dead line for audience participation prizes is 10th of July. In order to participate, prepare a notecard listing top ten arts (please copy from the page below.) and put your name on the title of the notecard with the words Reflections UWA centenary 3D Audience Event, and send it to Jayjay Zifanwe. Do not miss a chance to get prize total of L$20,000!
UWA: http://uwainsl.blogspot.jp/2013/06/reflections-uwa-centenary-3d-art.html
  

Posted by Temi Oyen at 06:05Comments(0)UWA