ソラマメブログ

2012年04月24日

Breast shape

Instead of considering swinging breasts, it might be more important to find how to make the shape beautiful. Different from the exiting girlhood expecting how big and what kind of shape it would be, it should be possible to have any desirable shape in SL. But it is hard to get an eye-opening beauty as ones in RL. It could be some difference between artificial avatar and real one that provides emotion that makes us feel the real person behind it.




It could be possible to have some similar shape in standing position, but it becomes unnatural when changing postures. Especially there is a big difference from RL when bending upper body or lying down, which makes body line twisted. I think the line from bust to hip is the most beautiful in girl's body. Would it be possible to create body lines matching body movement instead of swinging?



I said I would not need swing, but the movement is realistic when standing up or make a small move. I might like to have it a little if I were with him in private…
  

Posted by Temi Oyen at 06:39Comments(0)Photo techniques

2012年04月21日

Mesh

Recent trend might be to ask "Is that mesh?" when seeing a cool clothing. Kazumi the owner of Baba meeting area. She makes frequent appearance at Dance Island, Japan Resort, or other dance shows. With the Phoenix viewer, it is possible to see if it is mesh or not by changing the low graphic quality that makes mesh invisible. In this case, jacket, shorts, and boots are mesh, but the characteristic hair is not. It is OK to make clothing invisible since there are transparent alpha under mesh outfits, but be careful not to forget to wear them, otherwise….

  

Posted by Temi Oyen at 07:17Comments(0)Photo techniques

2012年04月18日

Swinging Breasts

Trio of boot-girls at Baba dancing area. From left to right, Poffy, Coralreef, and me. Coralreef has shortened her legs recently, but also went on a diet and still looks a bit like lady-longlegs. Poffy looks rough and tough with bearing a knife.




From right to left, big, medium, and poor breasts. It was the first time to see breasts moving together with dancing. I was enjoying that there is no bra needed in SL, but everyone had some movement as such. The Poffy's on the right were held tight but those of Coralreef were swinging madly.




Even with a bra, this kind of violent dance could cause this harsh movement. It may come out of the bra if it is RL. But the movement sometimes seemed to be that of an aged woman.




The breast seemed not being deformed properly but just swinging around. So when it is rocking fore and aft, it comes out abnormally and is buried in the body. Could anyone create breasts that deform realistically when bending forward, lying down, or floating in the water?

  

Posted by Temi Oyen at 20:23Comments(0)Photo techniques

2012年03月21日

Reflection

Since the water surface at Venice was so nice, took some reflections. From my gallery to the sea in front. This is a pirate ship that is using the same wind driven system as yachts.




This modern building is standing across the bay.




Residential area at twilight. The classic sailing vessel looks nice in the atmosphere, although this one has a battle system with functional canons.




Came back home. My gallery is lit up brilliantly. This may affect the atmosphere but could be OK comparing with the glass building across the bay. The presentation at my gallery is still "Misty" and "Bug".
Temi's Gallery: http://slurl.com/secondlife/Dromio/80/236/24




The difference between high and ultra is reflection on the water. My standing posture is also reflected. While viewing the waving figure toward evening, I feel at my ease. This boat is WildWind PC100. This model is old version but is roomy and well furnished, so I have been using as my living room. It is sad that Corry the creator quitted the shop and WildWind yachts are not available anymore.



  

Posted by Temi Oyen at 19:49Comments(0)Photo techniques

2012年02月16日

Éclair Noodle

Tried the recipe ‘Éclair Noodle’ that was presented at Mizuki’s blog. The materials are an instant noodle soup and an éclair. Red pepper, green onion, cod ovum, marshmallow, margarine, and bathwater additives can be added as you like. I used none of them.




Two tastes were fully independent and not mixed. It was like to eat noodles and éclair together (like a duck swims) It was not so bad but it made me feel that I took only one food, missing a chance to eat two nice ones. The other recipe in Muzuki's blog, 'Rice-cake with condensed milk and soy sauce' is a real one and palatable, that was better than imagined. Mizuki’s blog is here.
Éclair Noodle: http://mizukichan.slmame.com/e1194547.html 
Rice-cake with condensed milk and soy sauce: http://mizukichan.slmame.com/e1189110.html




I ate everything but the soup. There may be no one to try this but I would not recommend. Someone may say, "Is this the way to unreal world using composite pictures?"

  

Posted by Temi Oyen at 06:54Comments(0)Photo techniques

2012年02月12日

Background

My nude photos are not interesting partly because of the poor background. I built a studio on the second floor of my house, but I do not come up with a good theme as a background. So I picked up one that I am using on my desktop. The main theme of photograph this year could be unreal world using composite pictures.




Another wall paper. For the reflected emage, it is not enough to flip it vertical but necessary to shoot another figure by looking up. I learned a little about managing light direction and face light (equivalent to a light reflector in RL), but still it is difficult to get a gallery-level picture quality. After all I will target high quality pictures this year.




My gallery is still for nude photo since last year. All pictures but one were not composed but taken at the site with various poses. The Misty series was taken at a background of someone's gallery. The only modified one is the blue seas anemone, of which some of the tentacles were painted using Photoshop. The 'skull and sword' was also shot by only adjusting my position. It was hard to move delicately to get it, but normal person would not do this…
Gallery: http://slurl.com/secondlife/Dromio/80/236/24

  

Posted by Temi Oyen at 07:23Comments(0)Photo techniques

2011年08月07日

Clothing

Always visiting strange places but I love shopping, mainly clothing and accessories. Cleaned up my inventory after a long interval and found more than 500 outfits. As a policy I would wear every clothing only once a year but there are enough numbers. The below is some dresses. Although I am wearing bizarre clothing at Baba, I also have common ones.




These are swim wares that I have not so many chances to use. I would wear some if there is Baba pool opening. The above pictures were taken at the same spot with changing clothes, but these were shot at different standing position respectively. But it took time to readjust the camera position and the effect was the same. It is sad that these are all me. I wish I could take these at Baba pool again.




The shot were at my gallery using derender command. It is convenient to exclude near object that cannot be kick out by adjusting view distance. If they were taken, it would be a hard job to re rez them.




This is the real scenery. It is possible to derender objects not your own, but if they are not linked, it is necessary to erase them one by one. To derender, select the subject, touch ‘More’, ‘More’, and ‘Derender’. To go back, ‘Phoenix’, ‘Asset Blacklist’, ‘Rerender all Objects’, and change your group.

  

Posted by Temi Oyen at 09:31Comments(0)Photo techniques

2011年07月05日

Derender 2

Septfoil was set, but there are cherry in full bloom around Temi’s Teahouse. Sorry but eliminated the cherries momentarily.
Temi’s Teahouse: http://slurl.com/secondlife/Baba%20Twins/168/99/22




If textures with transparent portion were doubled, there are some cases where the object behind comes in front, or the brightness is doubled causing overexposure. It is easy to solve this by ‘derender’.




This is the normal picture. The camera angle is set first, and then undesirable objects can be erased one by one. Sun position change and derender could be dream techniques in RL camera. But I saw a bad-mannered bird watcher who cut off intervene branches.




It is also good in entertaining nightscape mood to clear the background. To derender, select the subject, touch ‘More’, ‘More’, and ‘Derender’. To go back, ‘Phoenix’, ‘Asset Blacklist’, and ‘Rerender all Objects’, and then change your group.

  

Posted by Temi Oyen at 19:54Comments(0)Photo techniques

2011年06月30日

Derender

A Phoenix technique to eliminate obstructive objects. Visited University of Western Australia after a long interval and found that most of exhibitions had been replaced. This university is unique one that continues its activity. This object is turning slowly, and let me in by sitting on.
UWA exhibition: http://slurl.com/secondlife/UWA/65/130/249




There are many other objects presented at the site like this. In order to let them go away, select the subject, see the pie menu and touch, ‘More’, ‘More’, and ‘Derender’. To go back, touch ‘Phoenix’, ‘Asset Blacklist’, and ‘Rerender all Objects’, and then change your group into something else. The effect is only for self.




It is possible to eliminate outer shell and to look inside. If the objects are linked, it seems impossible to erase partially.




The inside becomes clear. Although I got OK from the university to take SSs of the exhibition and use them in my blog, it should be bad manner to do this on an art.




This is the original situation. I did not notice the devil at the middle when I entered first time. But it could be the intention of the artist and it is not good to turn outside light on. Please forgive me. This technique can be used when there are some obstacles such as trees in front and a desirable camera position cannot be set. If I were aware of this when I took SSs at the St. Basil Cathedral… I will be careful not to overuse this.

  

Posted by Temi Oyen at 19:30Comments(0)Photo techniques

2011年06月29日

Interference

This is not a bug but long hair goes into the body. That is because I am using ponytail. It may be too heavy to calculate interference, but I would like to be done something at least for hair. The nice dreadlocks are stinging through the breasts. On the right, the hair was erased with Photoshop.




Also dance pads were erased. It is better to use ‘Copy and paste’, not using ‘Paint tool’. ‘Stamp tool’ could be used for a small spot, but ‘Lasso tool’ will be better for complicated shapes around the leg. Phoenix viewer has a function to eliminate objects at the scene. (Select an object, more, and drender) The twins with adorable face, substantial breasts and slim waist are Kazumi sisters the master of Baba. They are dancing at Baba Meeting Area every night. Please visit.
Baba Amphitheater: http://slurl.com/secondlife/Baba%20Twins/198/109/22



Regarding the Bag reported last time, Ruri a guest said in her blog that the Wada syndrome could be found by watching V2 person through Phoenix viewer. Actually it was so in this case, but both of us were using Phoenix last time. But I feel easy to know that this is not my fault.  One of the three bugs was Kazumi in this article. Could you tell which one is? 

  

Posted by Temi Oyen at 19:39Comments(0)Photo techniques